What I truly find troubling though is the fact that Game of Thrones: Conquest was set to be Warner Bros. Interactive Entertainment’s most expensive mobile game to date. The thing is I do not see where this money has gone. It most definitely did not go into the design of the title, as anyone could paint by numbers to create the gameplay found within. The only thing I can figure is that it all went towards the Game of Thrones licensing. Which makes sense, but still has me scratching my head as to why it was wasted on such uninspired gameplay.